WidgetIcon Class
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Inherits: | Widget |
This class creates a toggleable icon with two states - pressed or not.
WidgetIcon Class
Members
static WidgetIcon ( Gui gui, string str = 0, int width = 0, int height = 0 ) #
Constructor. Creates an icon of the specified size using a given texture.Arguments
- Gui gui - GUI, to which the new icon will belong.
- string str - The path to a texture file.
- int width - The width.
- int height - The height.
void setImage ( Image image ) #
Sets an icon image.Arguments
- Image image - Image to set.
Image getImage ( ) #
Returns the icon image.Return value
Icon image.void setText ( string text ) #
Sets the floating text over the icon.Arguments
- string text - Floating text.
string getText ( ) #
Returns the current floating text set to be over the icon.Return value
Floating text.void setTextAlign ( int align ) #
Sets the alignment flag for the floating text over the icon. The default is GUI_ALIGN_CENTER.Arguments
- int align - Alignment flag (see GUI_ALIGN_* variables).
int getTextAlign ( ) #
Returns the current alignment flag set for the floating text over the icon.Return value
Alignment flag (one of the GUI_ALIGN_* variables).void setTexture ( string texture ) #
Sets a texture to be used as the icon image.Arguments
- string texture - Path to a texture file.
string getTexture ( ) #
Returns path to the icon image.Return value
Path to the icon image.void setToggleable ( int toggleable ) #
Sets a value indicating if the icon is a toggle button or a simple button.Arguments
- int toggleable - Positive number to make the icon a toggle button, 0 to make it a simple button.
int isToggleable ( ) #
Returns a value indicating if the icon is a toggle button or a simple button.Return value
Positive number if the icon is a toggle button; otherwise, 0.void setToggled ( int toggled ) #
Sets a state of the icon as a toggle button.Arguments
- int toggled - Positive number to press the button, 0 to release it.
int isToggled ( ) #
Returns a value indicating if the icon serving as a toggle button is pressed.Return value
1 if the button is pressed; otherwise, 0.Last update:
2020-04-10
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