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Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

WidgetDialogMessage Class

Warning
UnigineScript is deprecated and will be removed in future releases. Please consider using C#/C++ instead, as these APIs are the preferred ones. Availability of new Engine features in UnigineScipt is not guaranteed, as the current level of support assumes only fixing critical issues.
Inherits: WidgetDialog

This class creates a dialog window containing a message text string.

WidgetDialogMessage Class

Members


static WidgetDialogMessage ( Gui gui, string str = 0 ) #

Constructor. Creates a message dialog with given parameters.

Arguments

  • Gui gui - GUI, to which the dialog will belong.
  • string str - Dialog title. This is an optional parameter.

void setMessageFont ( string name ) #

Sets a font that will be used to display the message.

Arguments

  • string name - Font name.

void setMessageFontColor ( vec4 color ) #

Sets a color of the font used to display the message.

Arguments

  • vec4 color - Font color.

void setMessageFontRich ( int rich ) #

Sets a value indicating if rich text formatting should be used.

Arguments

  • int rich - Positive number to use rich text formatting, 0 to use plain text formatting.

void setMessageFontSize ( int size ) #

Sets a size of the font used to display the message.

Arguments

  • int size - Font size.

void setMessageHidden ( int hidden ) #

Hides or shows the text message in the widget.

Arguments

  • int hidden - 1 to hide the text message, 0 to show it.

int isMessageHidden ( ) #

Returns a value indicating if a text message in the widget is hidden or shown.

Return value

1 if the text message is hidden; otherwise, 0.

void setMessageText ( string text ) #

Sets a message of the dialog.

Arguments

  • string text - Text message.

string getMessageText ( ) #

Returns the message of the dialog. The default is equal to dialog title.

Return value

Text message.
Last update: 2020-04-10
Build: ()