ShapeCylinder Class
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Inherits: | Shape |
ShapeCylinder Class
Members
static ShapeCylinder ( ) #
Constructor. Creates a new cylinder with the zero radius and the zero height.static ShapeCylinder ( float radius, float height ) #
Constructor. Creates a new cylinder with given dimensions.Arguments
- float radius - Radius of the cylinder in units.
- float height - Height of the cylinder in units.
static ShapeCylinder ( Body body, float radius, float height ) #
Constructor. Creates a new cylinder with given dimensions and adds it to a given body.Arguments
- Body body - Body, to which the cylinder will belong.
- float radius - Radius of the cylinder in units.
- float height - Height of the cylinder in units.
void setHeight ( float height ) #
Sets a height of the cylinder.Arguments
- float height - Height of the cylinder in units.
float getHeight ( ) #
Returns the current height of the cylinder.Return value
Height of the cylinder in units.void setRadius ( float radius ) #
Sets a radius of the cylinder.Arguments
- float radius - Radius of the cylinder in units.
float getRadius ( ) #
Returns the current radius of the cylinder.Return value
Radius of the cylinder in units.Last update:
2020-04-10
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