WidgetButton Class
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Inherits: | Widget |
WidgetButton Class
Members
static WidgetButton ( Gui gui, string str = 0 ) #
Constructor. Creates a button with a given label.Arguments
- Gui gui - GUI, to which the new button will belong.
- string str - Button label. This is an optional parameter.
void setBackground ( int background ) #
Sets a value indicating if a background texture should be rendered for the button.Arguments
- int background - Positive number to render a background texture, 0 not to render.
int getBackground ( ) #
Returns a value indicating if a background texture is rendered for the button.Return value
Positive number if a background texture is rendered; otherwise, 0.void setImage ( Image image ) #
Sets a button image.Arguments
- Image image - Image to set.
Image getImage ( ) #
Returns the button image.Return value
Button image.void setText ( string text ) #
Sets a button text label.Arguments
- string text - Button label.
string getText ( ) #
Returns the button text label.Return value
Button label.void setTextAlign ( int align ) #
Sets alignment of the button label.Arguments
- int align - One of the GUI_ALIGN_* pre-defined variables.
int getTextAlign ( ) #
Returns the alignment of the button label.Return value
One of the GUI_ALIGN_* pre-defined variables.void setTexture ( string texture ) #
Sets a texture to be used as the button image.Arguments
- string texture - Path to a texture file.
string getTexture ( ) #
Returns path to the button image.Return value
Path to the button image.void setToggleable ( int toggleable ) #
Sets a value indicating if the button is a toggle button or a simple one.Arguments
- int toggleable - Positive number to make the button a toggle button, 0 to make it a simple one.
int isToggleable ( ) #
Returns a value indicating if the button is a toggle button or a simple one.Return value
Positive number if the button is a toggle button; otherwise, 0.void setToggled ( int toggled ) #
Sets a state of the toggle button.Arguments
- int toggled - Positive number to press the button, 0 to release it.
int isToggled ( ) #
Returns a value indicating if the toggle button is pressed.Return value
1 if the button is pressed; otherwise, 0.void setButtonColor ( vec4 color ) #
Sets the color to be used for the button.Arguments
- vec4 color - Four-component vector specifying the color in the RGBA format.
vec4 getButtonColor ( ) #
Returns the current color for the button.Return value
Four-component vector specifying the color in the RGBA format.Last update:
2020-06-02
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