WidgetCheckBox Class
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Inherits: | Widget |
This class creates checkboxes. A set of checkboxes can be converted into a radio buttons group (that act as a single mutually exclusive control), if all the checkboxes are attached to a certain one among them (for example, the first).
WidgetCheckBox Class
Members
static WidgetCheckBox ( Gui gui, string str = 0 ) #
Constructor. Creates a checkbox with a given text label.Arguments
- Gui gui - GUI, to which the new checkbox will belong.
- string str - Checkbox label. This is an optional parameter.
void setChecked ( int checked ) #
Sets a value indicating if the checkbox is selected.Arguments
- int checked - Positive number to check (select) the checkbox, 0 to uncheck it.
int isChecked ( ) #
Returns a value indicating if the checkbox is selected.Return value
Positive number if the checkbox is checked (selected); otherwise, 0.void setText ( string text ) #
Sets a checkbox text label.Arguments
- string text - Checkbox label.
string getText ( ) #
Returns the checkbox text label.Return value
Checkbox label.void setCheckedColor ( vec4 color ) #
Sets the color to be used for the checked widget's state.Arguments
- vec4 color - Four-component vector specifying the color in the RGBA format.
vec4 getCheckedColor ( ) #
Returns the current color used for the checked widget's state.Return value
Four-component vector specifying the color in the RGBA format.void setUncheckedColor ( vec4 color ) #
Sets the color to be used for the unchecked widget's state.Arguments
- vec4 color - Four-component vector specifying the color in the RGBA format.
vec4 getUncheckedColor ( ) #
Returns the current color used for the unchecked widget's state.Return value
Four-component vector specifying the color in the RGBA format.Last update:
2020-07-24
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