ObjectMeshSplineCluster Class
UnigineScript is deprecated and will be removed in future releases. Please consider using C#/C++ instead, as these APIs are the preferred ones. Availability of new Engine features in UnigineScipt is not guaranteed, as the current level of support assumes only fixing critical issues.
Inherits: | Object |
ObjectMeshSplineCluster Class
Members
static int type ( ) #
Returns the type of the node.Return value
Node type identifier.string getMeshName ( ) #
Returns the name of the mesh handled by a mesh spline cluster.Return value
Mesh name.int getNumMeshes ( ) #
Returns the total number of meshes handled by the mesh spline cluster.Return value
Number of meshes.mat4 getMeshTransform ( int num ) #
Returns the transformation of the given mesh instance.Arguments
- int num - Mesh instance number.
Return value
Mesh transformation matrix.int getNumSurfaceTargets ( int surface ) #
Returns the total number of surface targets.Arguments
- int surface - Surface number.
Return value
Total number of surface targets.string getSurfaceTargetName ( int surface, int target ) #
Returns the name of a given surface target.Arguments
- int surface - Surface number.
- int target - Target number.
Return value
Target name.int findSurfaceTarget ( string name, int surface ) #
Searches for a surface target with a given name.Arguments
- string name - Target name.
- int surface - Surface number.
Return value
Target number if it exists; otherwise, -1.Last update:
2020-04-10
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