WorldExtern Class
The scope of applications for UnigineScript is limited to implementing materials-related logic (material expressions, scriptable materials, brush materials). Do not use UnigineScript as a language for application logic, please consider C#/C++ instead, as these APIs are the preferred ones. Availability of new Engine features in UnigineScipt (beyond its scope of applications) is not guaranteed, as the current level of support assumes only fixing critical issues.
Inherits: | Node |
WorldExtern is a custom user-defined world created via API.
See Also#
A C++ API sample located in the <UnigineSDK>/source/samples/Api/Nodes/WorldExtern folder
WorldExtern Class
Members
static WorldExtern ( Node node ) #
Constructor.Arguments
- Node node - Node instance.
static WorldExtern ( int class_id ) #
Constructor. Creates a custom user-defined world.Arguments
- int class_id - Unique class ID.
int getClassID ( ) #
Returns a unique class ID.Return value
Returns a unique class ID if the world exists; otherwise, 0.Last update:
2020-07-31
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