The scope of applications for UnigineScript is limited to implementing materials-related logic (material expressions, scriptable materials, brush materials). Do not use UnigineScript as a language for application logic, please consider C#/C++ instead, as these APIs are the preferred ones. Availability of new Engine features in UnigineScipt (beyond its scope of applications) is not guaranteed, as the current level of support assumes only fixing critical issues.
The functionality described in this article is not available in the Community SDK edition.
You should upgrade to- Sim
SDK edition to use it.
You should upgrade to
CigiSymbolLineDef Class
Members
int getSymbolID ( ) #
Returns the Symbol ID specified in the packet.Return value
Symbol ID.int getPrimitiveType ( ) #
Returns the Primitive Type specified in the packet. Determines the type of point or line primitive defined by this packet.Return value
Primitive Type parameter value. One of the CIGI_LINE_* values.int getStipplePattern ( ) #
Returns the value of the Stipple Pattern parameter specified in the packet. Determines the dash pattern to be used when drawing the line.Return value
Stipple Pattern parameter value.If the value of this parameter is 0xFFFF, then the IG shall draw a solid line. If the value is 0x00, then the IG shall not draw the line.
int getNumVertex ( ) #
Returns the number of vertices in line. Determines the number of vertices by which the line is specifiedReturn value
Num Vertex.Last update:
2020-07-31
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