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UnigineEditor
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Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Warning
The scope of applications for UnigineScript is limited to implementing materials-related logic (material expressions, scriptable materials, brush materials). Do not use UnigineScript as a language for application logic, please consider C#/C++ instead, as these APIs are the preferred ones. Availability of new Engine features in UnigineScipt (beyond its scope of applications) is not guaranteed, as the current level of support assumes only fixing critical issues.
Warning
The functionality described in this article is not available in the Community SDK edition.
You should upgrade to Sim SDK edition to use it.

CigiSymbolLineDef Class

Members


int getSymbolID ( ) #

Returns the Symbol ID specified in the packet.

Return value

Symbol ID.

int getPrimitiveType ( ) #

Returns the Primitive Type specified in the packet. Determines the type of point or line primitive defined by this packet.

Return value

Primitive Type parameter value. One of the CIGI_LINE_* values.

int getStipplePattern ( ) #

Returns the value of the Stipple Pattern parameter specified in the packet. Determines the dash pattern to be used when drawing the line.

Return value

Stipple Pattern parameter value.
Notice
If the value of this parameter is 0xFFFF, then the IG shall draw a solid line. If the value is 0x00, then the IG shall not draw the line.

int getNumVertex ( ) #

Returns the number of vertices in line. Determines the number of vertices by which the line is specified

Return value

Num Vertex.
Last update: 2020-07-31
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