WidgetExternBase Class
The scope of applications for UnigineScript is limited to implementing materials-related logic (material expressions, scriptable materials, brush materials). Do not use UnigineScript as a language for application logic, please consider C#/C++ instead, as these APIs are the preferred ones. Availability of new Engine features in UnigineScipt (beyond its scope of applications) is not guaranteed, as the current level of support assumes only fixing critical issues.
Inherits: | Base |
The base class, from which custom user-defined widgets are inherited.
See Also#
- C++ API sample <UnigineSDK>/source/samples/Api/Widgets/WidgetExtern
WidgetExternBase Class
Members
int getClassID ( ) #
Returns a unique class ID.Return value
Unique class ID.Gui getGui ( ) #
Returns the Gui smart pointer.Return value
Gui smart pointer.int getKeyActivity ( unsigned int key ) #
Checks the keyboard key.Arguments
- unsigned int key - Key code.
Return value
Returns 1 if the key is used by widget.Widget getWidget ( ) #
Returns the Widget smart pointer.Return value
Widget smart pointer.WidgetExtern getWidgetExtern ( ) #
Returns the WidgetExtern smart pointer.Return value
WidgetExtern smart pointer.void arrange ( ) #
Calculates the widget size.void checkCallbacks ( int x, int y ) #
Checks widget callbacks.Arguments
- int x - Mouse X coordinate.
- int y - Mouse Y coordinate.
void destroy ( ) #
Destroys the widget resources.void expand ( int width, int height ) #
Expands the widget size.Arguments
- int width - Maximum available width.
- int height - Maximum available height.
void keyPress ( unsigned int key ) #
Keyboard press event.Arguments
- unsigned int key - Key code.
void render ( ) #
Renders the widget.void update ( float ifps ) #
Widget update function.Arguments
- float ifps - Inverse FPS value.
Last update:
2020-07-31
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