InterfaceWindow Class
The scope of applications for UnigineScript is limited to implementing materials-related logic (material expressions, scriptable materials, brush materials). Do not use UnigineScript as a language for application logic, please consider C#/C++ instead, as these APIs are the preferred ones. Availability of new Engine features in UnigineScipt (beyond its scope of applications) is not guaranteed, as the current level of support assumes only fixing critical issues.
Interface plugin is deprecated and no longer supported. We can't guarantee the stable work of the plugin.
InterfaceWindow is an external window container for the Gui class. Functions of this class can be used when the Interface plugin is loaded.
InterfaceWindow Class
Members
void setCenterPosition ( ) #
Sets the interface window in the center of the screen.string getDropFileName ( int num ) #
Returns the name of the drop file by its number.Arguments
- int num - Number of the drop file.
Return value
Name of the drop file.void setFocus ( ) #
Sets the interface window in focus.int isFocused ( ) #
Returns a value, indicating if the interface window is in focus.Return value
1 if the window is in focus, otherwise - 0.void setHeight ( int height ) #
Sets the window height.Arguments
- int height - Window height.
int getHeight ( ) #
Returns a height of the interface window.Return value
Window height.void setHidden ( int hidden ) #
Sets a value, indicating if the interface window is hidden.Arguments
- int hidden - Hidden flag.
int isHidden ( ) #
Returns a value, indicating if the interface window is hidden.Return value
1 if the window is hidden, otherwise - 0.int getIntersection ( int x, int y ) #
Returns a value indicating if the mouse cursor with the given coordinates is positioned on the window.Arguments
- int x - X coordinate of the mouse cursor.
- int y - Y coordinate of the mouse cursor.
Return value
1 if the cursor is positioned on the window; otherwise, 0.void setMouse ( int x, int y ) #
Sets the mouse position.Arguments
- int x - Mouse X-coordinate position.
- int y - Mouse Y-coordinate position.
int getMouseX ( ) #
Returns the mouse position along the X axis.Return value
Mouse X-coordinate position.int getMouseY ( ) #
Returns the mouse position along the Y axis.Return value
Mouse Y-coordinate position.void setMoveable ( int mode ) #
Sets a value indicating if the window is movable.Arguments
- int mode - Movable flag:
- 1 - Movable.
- 0 - Immovable.
int isMoveable ( ) #
Returns a value indicating if the window is movable.Return value
1 if the window is movable; otherwise, 0.int getNumDropFiles ( ) #
Returns the number of drop files.Return value
Number of drop files.void setParent ( int parent ) #
Sets the parent flag for the interface window. If the window is marked as non-parent (the parent flag is set to 0), this window will be ignored when calling the engine.interface.getCenterPositionX() and engine.interface.getCenterPositionY() functions.Arguments
- int parent - The parent flag: 1 to mark the interface window as a parent window; otherwise, 0.
int isParent ( ) #
Returns the parent flag set for the interface window. If the window is marked as non-parent (the parent flag is set to 0), this window will be ignored when calling the engine.interface.getCenterPositionX() and engine.interface.getCenterPositionY() functions.Return value
The parent flag: 1 if the window is a parent window; otherwise, 0.void setPermanentFocus ( ) #
Sets the permanent focus on the interface window. The window is permanently focused if it remains in focus even when its child window is in focus.int isPermanentlyFocused ( ) #
Returns a value indicating if the window is in permanent focus The window is permanently focused if it remains in focus even when its child window is in focus.Return value
1 if the window is in permanent focus; otherwise, 0.void setPosition ( int x, int y ) #
Sets the window position.Arguments
- int x - Window X-coordinate position.
- int y - Window Y-coordinate position.
int getPositionX ( ) #
Returns the window position along X axis.Return value
Window X-coordinate position.int getPositionY ( ) #
Returns the window position along Y axis.Return value
Window Y-coordinate position.void setTitle ( string title ) #
Sets the title for the interface window.Arguments
- string title - Title.
string getTitle ( ) #
Returns the title of an interface window.Return value
Title.void setWidget ( Widget widget ) #
Synchronizes the size and position of the interface window with a given widget.Arguments
- Widget widget - Widget to be set.
Widget getWidget ( ) #
Returns the interface window widget.void setWidth ( int width ) #
Sets the window width.Arguments
- int width - Window width.
int getWidth ( ) #
Returns a width of the interface window.Return value
Window width.void clearDropFiles ( ) #
Clear all the files that are dragged and dropped to the interface window.InterfaceWindow ( int flags, string name ) #
Creates an interface window with the specified parameters.Arguments
- int flags - Flags of the interface window.
- string name - Name of the interface window.
void removeFocus ( ) #
Removes the focus from the interface window.Last update:
2020-07-31
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