Nodes
NodeTriggerNodeTrigger#
Creation of a NodeTrigger object, demonstrating the usage of its Position and Enabled callbacks on C# side.创建一个NodeTrigger对象,演示在C#端使用它的Position和Enabled回调函数。
ObjectsObjects#
Creation of ObjectMeshDynamic objects and procedural transformation of their vertices on C# side.创建ObjectMeshDynamic对象和C#程序转换的顶点。
PhysicalTriggerPhysicalTrigger#
Creation of a PhysicalTrigger object, demonstrating the usage of its Enter and Leave callbacks on C# side.创建一个PhysicalTrigger对象,演示在C#端使用它的Enter和Leave回调。
WorldTriggerWorldTrigger#
Creating WorldTrigger with 2 callbacks on C# side to change a material of a mesh.创建与2WorldTrigger回调在C#一边改变网格的材质。
CustomPlayersCustomPlayers#
Implementing custom PlayerActor and PlayerSpectator in C#.在C#中实现自定义PlayerActor和PlayerSpectator。
最新更新:
2023-06-23
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