This page has been translated automatically.
视频教程
界面
要领
高级
实用建议
专业(SIM)
UnigineEditor
界面概述
资源工作流程
版本控制
设置和首选项
项目开发
调整节点参数
Setting Up Materials
设置属性
照明
Sandworm
使用编辑器工具执行特定任务
如何擴展編輯器功能
嵌入式节点类型
Nodes
Objects
Effects
Decals
光源
Geodetics
World Nodes
Sound Objects
Pathfinding Objects
Players
编程
基本原理
搭建开发环境
使用范例
C++
C#
UnigineScript
UUSL (Unified UNIGINE Shader Language)
Plugins
File Formats
材质和着色器
Rebuilding the Engine Tools
GUI
双精度坐标
应用程序接口
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
GUI-Related Classes
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes
创建内容
内容优化
材质
Material Nodes Library
Miscellaneous
Input
Math
Matrix
Textures
Art Samples
Tutorials
注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
注意! 这个版本的文档描述了一个不再受支持的旧SDK版本!请升级到最新的SDK版本。

Unigine::FileSystemMount Class

Header: #include <UnigineFileSystem.h>

This class represents a mount point that is used to extend the Engine's file system. Mount point is a sort of a symlink enabling you to extend the virtual file system of your project by adding any external folders and packages to the data directory.

FileSystemMount Class

Members


int getAccess ( ) #

Returns the current access mode of the mount point.

Return value

Mount point access mode, one of the ACCESS_* values.

const char * getName ( ) #

Returns the name of the mount point.

Return value

Mount point name.

const char * getDataPath ( ) #

Returns the absolute path to the mounted folder/package.

Return value

Absolute path to the mounted folder/package.

const char * getVirtualPath ( ) #

Returns the virtual path to the folder to which the contents of the external folder/package is mounted.

Return value

Virtual path to the folder to which the contents of the external folder/package is mounted.

const char * getUMountPath ( ) #

Returns the absolute path to the *.umount file.

Return value

Absolute path to the *.umount file.

void setExclusiveFilters ( Vector< String > & filters ) #

Sets the list of exclusive filters (whitelist) to be used for files as a list of wildcards.

Arguments

  • Vector< String > & filters - List of wildcards to be used to filter files in the mounted folder/package.
    Notice
    Maximum number of patterns that can be used is limited to 32.

void getExclusiveFilters ( Vector< String > & filters ) #

Returns the list of exclusive filters (whitelist) used for files as a list of wildcards.

Arguments

  • Vector< String > & filters - List of wildcards currently used to filter files in the mounted folder/package.
    Notice
    Maximum number of patterns that can be used is limited to 32.

void setIgnoreFilters ( Vector< String > & filters ) #

Sets the list of ignore filters (blacklist) to be used for files as a list of wildcards.

Arguments

  • Vector< String > & filters - List of wildcards to be used to filter out files to be ignored in the mounted folder/package.
    Notice
    Maximum number of patterns that can be used is limited to 32.

void getIgnoreFilters ( Vector< String > & filters ) #

Returns the list of ignore filters (blacklist) used for files as a list of wildcards.

Arguments

  • Vector< String > & filters - List of wildcards currently used to filter out files to be ignored in the mounted folder/package.
    Notice
    Maximum number of patterns that can be used is limited to 32.

void getVirtualFiles ( Vector< String > & files ) #

Returns the list of virtual paths to all files in the mounted folder/package.
Notice
Contents of nested mount points inside the mounted folder will not be included in the list.

Arguments

  • Vector< String > & files - Output vector to store the list of files stored in the mounted folder/package.

bool isPathFilteredOut ( const char * path ) #

Returns a value indicating whether the specified path is filtered out by the exclusive and ignore filters.

Arguments

  • const char * path - Any file path.

Return value

true if the specified path is filtered out after applying exclusive and ignore filters if any; otherwise, false.
Last update: 2023-06-23
Build: ()