风景
The Landscape content sample contains a set of scenes demonstrating the following: Landscape内容示例包含一组场景,这些场景演示了以下内容:
- Landscape with high-resolution terrain insets using landscape layer maps, blending modes 风景,使用风景层地图,混合模式具有高分辨率的地形插图
- Using masks of Landscape Terrain details: Blending by Heightmap using various Contrast values for transition between details, Additional Mask, and Triplanar Mapping, adjusting visibility distance for details, setting the angle and offset for the texture使用 Landscape Terrain详细信息的蒙版:按高度图进行混合,使用各种Contrast值在细节,Additional Mask和Triplanar Mapping之间进行过渡,调整细节的可见性距离,设置纹理的角度和偏移量
- Creating a tunnel cutting through the landscape using decal-based holes with the decal_terrain_hole_base material assigned 使用基于贴花的孔并分配了decal_terrain_hole_base材质,创建一条贯穿景观的隧道
- Example airfield created using the Landscape Terrain, Landscape Layer Maps and Mesh Decals使用Landscape Terrain, Landscape Layer Maps和 Mesh Decals 创建的示例飞机场
- Example with wheel traces and terrain geometry deformation车轮痕迹和地形几何变形的例子
- Example imitating night lights using the decal emission state使用贴花发射状态模拟夜灯的例子
最新更新:
2023-06-23
Help improve this article
Was this article helpful?
(or select a word/phrase and press Ctrl+Enter)