Unigine::WidgetDialogMessage Class
Header: | #include <UnigineWidgets.h> |
Inherits from: | WidgetDialog |
WidgetDialogMessage Class
Members
static WidgetDialogMessagePtr create ( const Ptr<Gui> & gui, const char * str = 0 ) #
Constructor. Creates a message dialog with given parameters and adds it to the specified GUI.Arguments
- const Ptr<Gui> & gui - GUI, to which the dialog will belong.
- const char * str - Dialog title. This is an optional parameter.
static WidgetDialogMessagePtr create ( const char * str = 0 ) #
Constructor. Creates a message dialog with given parameters and adds it to the Engine GUI.Arguments
- const char * str - Dialog title. This is an optional parameter.
void setMessageFont ( const char * name ) #
Sets a font that will be used to display the text message in the widget.Arguments
- const char * name - Font name.
void setMessageFontColor ( const Math::vec4 & color ) #
Sets a color of the font used to display the text message in the widget.Arguments
- const Math::vec4 & color - Font color.
void setMessageFontRich ( int rich ) #
Sets a value indicating if rich text formatting should be used for the text message in the widget.Arguments
- int rich - Positive number to use rich text formatting, 0 to use plain text formatting.
void setMessageFontSize ( int size ) #
Sets a size of the font used to display the text message in the widget.Arguments
- int size - Font size.
void setMessageHidden ( bool hidden ) #
Hides or shows the text message in the widget.Arguments
- bool hidden - 1 to hide the text message, 0 to show it.
bool isMessageHidden ( ) const#
Returns a value indicating if a text message in the widget is hidden or shown.Return value
Returns 1 if the text message is hidden; otherwise, 0.void setMessageText ( const char * text ) #
Sets a text message of the dialog.Arguments
- const char * text - message.
const char * getMessageText ( ) const#
Returns the text message of the dialog. The default is equal to the dialog title.Return value
Text message.Last update:
2023-06-23
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