NodePivot Class
This class adds a pivot node that can serve as a pivot point for its children and allows for easy control over their rotation. It has two matrices: one sets the basis of rotation, and another one describes local transformation for children nodes.
NodePivot Class
This class inherits from NodeMembers
NodePivot ()
Create a pivot node (with pivot and local transformation matrices equal to mat4_identity).mat4 getLocalTransform ()
Returns the current matrix used to control local transformations of children nodes.Return value
Local transformation matrix.mat4 getPivotTransform ()
Returns the current pivot matrix used to control the basis of rotation for children nodes.Return value
Pivot point matrix.void setLocalTransform (mat4 transform)
Sets a matrix that controls local transformations of children nodes.Arguments
- mat4 transform - Local transformation matrix.
void setPivotTransform (mat4 transform)
Sets a pivot matrix that controls the basis of rotation for children nodes.Arguments
- mat4 transform - Pivot point matrix.
Last update: 03.07.2017
Помогите сделать статью лучше
Была ли эта статья полезной?
(или выберите слово/фразу и нажмите Ctrl+Enter