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WidgetSpriteMaterial Class

This class is used to display material samples like the ones in material preview pane of UnigineEditor. Materials can be displayed on one of the following primitive shapes: a box, a dodecahedron or a sphere.

WidgetSpriteMaterial Class

This class inherits from WidgetSprite

Members


WidgetSpriteMaterial (Gui gui, int width, int height)

Constructor. Creates a new sprite with given properties.

Arguments

  • Gui gui - GUI, to which the new sprite will belong.
  • int width - Width of the sprite.
  • int height - Height of the sprite.

Material getMaterial ()

Returns the currently displayed material.

Return value

Material.

mat4 getModelview ()

Returns the current model-view matrix.

Return value

Model-view matrix.

int getPrimitive ()

Returns the type of the primitive, which will display the material.

Return value

One of the WIDGET_SPRITE_MATERIAL_* pre-defined variables.

mat4 getProjection ()

Returns the current projection matrix.

Return value

Projection matrix.

int getTextureHeight ()

Returns the height of the texture buffer used for a widget that affects the widget size.

Return value

Height of the texture buffer size.

int getTextureWidth ()

Returns the width of the texture buffer used for a widget that affects the widget size.

Return value

Width of the texture buffer size.

void renderImage (Image image)

Renders the viewport into an image.

Arguments

  • Image image - Reference to a target image.

void setMaterial (Material material)

Sets a material to display.

Arguments

  • Material material - Material.

void setModelview (mat4 matrix)

Sets a model-view matrix.

Arguments

  • mat4 matrix - Model-view matrix.

void setPrimitive (int shape)

Sets a primitive, which will display the material.

Arguments

  • int shape - One of the WIDGET_SPRITE_MATERIAL_* pre-defined variables.

void setProjection (mat4 matrix)

Sets a projection matrix.

Arguments

  • mat4 matrix - Projection matrix.

void setTextureHeight (int height)

Sets the height of the texture buffer used for a widget. This affects the widget size accordingly.

Arguments

  • int height - Height of the texture buffer size.

void setTextureWidth (int width)

Sets the width of the texture buffer used for a widget. This affects the widget size accordingly.

Arguments

  • int width - Width of the texture buffer size.

int WIDGET_SPRITE_MATERIAL_BOX

Description

Material will be displayed on a box. This is the default primitive.

int WIDGET_SPRITE_MATERIAL_PRIMITIVE_BOX

Description

Material will be displayed on a box. This is the default primitive.

int WIDGET_SPRITE_MATERIAL_PRIMITIVE_DODECAHEDRON

Description

Material will be displayed on a dodecahedron.

int WIDGET_SPRITE_MATERIAL_PRIMITIVE_SPHERE

Description

Material will be displayed on a sphere.

int WIDGET_SPRITE_MATERIAL_SPHERE

Description

Material will be displayed on a sphere.
Last update: 03.07.2017
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