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Hi everyone, I started make video tutorials for Unigine 2.11.0.1 , You can see & use , This is my playlist about unigine, and I hope useful for you. Get started with 8 hours of free video tutorials full of tips you want. Playlist 1 Playlist 2 With respect Ahmad Karami a computer teacher/ author book / test engineer / solo game developer
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- احمد کرمی
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Hello my friend!! My current problem is, - When i'm using DOF with glass like objects it partial blurry in a strange way! Second problem is a problem for improving algorithm of edge detection and correct blur of it, for now it's sharp and somewhere also strange looking!! In Window Setting all are at maximum quality with all fancy accuracy fixes! Thanks for any help!
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Heyho How can i exclude a Node from DOF? For Example the Sky in a World. Sky is a Skydome Mesh (ObjectMesh) Thanks for the help in advance :)
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