Rendering

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Materials, Textures, Shaders, Particles, Post Processing effects and many more

885 topics in this forum

  1. ambient

    • 2 replies
    • 21 views
  2. UUSL Question...

    • 3 replies
    • 247 views
  3. Interpolation Modifiers have no effect

    • 1 reply
    • 152 views
  4. Vanishing/Broken Meshes

    • 12 replies
    • 190 views
  5. import FBX issue

    • 1 reply
    • 76 views
  6. SSAO noise

    • 1 reply
    • 62 views
  7. Video Material

    • 10 replies
    • 261 views
    • 3 replies
    • 65 views
  8. [SOLVED] Viewport mask issue and suggestion

    • 2 replies
    • 134 views
    • 3 replies
    • 73 views
  9. Resolve road markings aliasing

    • 8 replies
    • 208 views
  10. [SOLVED] SSR and Planar Reflection

    • 6 replies
    • 315 views
  11. [SOLVED] Broken animation in mesh with shadows turned off

    • 6 replies
    • 97 views
  12. Water Planar reflction artefacts

    • 4 replies
    • 105 views
  13. Clouds touching horizon

    • 2 replies
    • 70 views
  14. [SOLVED] Dark albedo colour multiplier

    • 2 replies
    • 79 views
  15. Blend two materials on a node

    • 7 replies
    • 306 views
  16. [SOLVED] SSDirt result in strange halo

    • 1 reply
    • 91 views
  17. migrate 2.3 to 2.7 material problem

    • 3 replies
    • 82 views
    • 3 replies
    • 122 views
  18. vegetation

    • 10 replies
    • 246 views
  19. Environment, Material general approach

    • 2 replies
    • 69 views
  20. how to bake realistic in Unigine [HDRI] ?

    • 4 replies
    • 154 views
    • 7 replies
    • 302 views
  21. [SOLVED] unlit shader

    • 4 replies
    • 86 views
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