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Rendering

Materials, Textures, Shaders, Particles, Post Processing effects and many more


1223 topics in this forum

  1. New SSS texture/mesh requirments 2.8

    • 4 replies
    • 948 views
  2. Bake light

    • 2 replies
    • 1k views
    • 2 replies
    • 868 views
  3. Reflection artefacts

    • 5 replies
    • 1.1k views
  4. Planar reflection with DecalMesh

    • 2 replies
    • 714 views
  5. Invert Detail Angle Fade

    • 3 replies
    • 814 views
  6. Wagon wheels and footprints

    • 7 replies
    • 1.4k views
  7. Depth sorting particles between two particle systems.

    • 5 replies
    • 1.4k views
    • 1 reply
    • 1.2k views
  8. [SOLVED] Rotate texture in the editor

    • 3 replies
    • 1k views
    • 2 replies
    • 925 views
    • 9 replies
    • 1.3k views
  9. [SOLVED] Moon is fading out too fast

    • 13 replies
    • 2.7k views
    • 7 replies
    • 1.6k views
  10. Problems on tessellation shader

    • 3 replies
    • 1.1k views
  11. Material Layers

    • 2 replies
    • 978 views
  12. EnvCube Box Projection off/on differences

    • 4 replies
    • 907 views
  13. Problems on ObjectDynamic

    • 11 replies
    • 2k views
    • 2 replies
    • 985 views
  14. Multi channel screen space effects and lighting

    • 5 replies
    • 1.2k views
  15. Clipping plane for particles

    • 2 replies
    • 849 views
  16. Spawn new Particle upon Death

    • 2 replies
    • 986 views
  17. VR lags 90->45 fps

    • 3 replies
    • 1.4k views
  18. Depth buffer flexibility

    • 17 replies
    • 2.3k views
  19. About the antialiasing

    • 3 replies
    • 894 views
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