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Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

FMOD Plugin

The FMOD plugin provides integration with FMOD library developed by Firelight Technologies. FMOD is a powerful solution that includes all the tools you need to add sound and music to video games and applications.

Notice

FMOD Plugin is compatible with the latest FMOD version 2.02.04.

Supported OS: Windows x64.

See also#

  • FMOD plugin classes
  • C++ API samples:
    • source/samples/3rdparty/FMODCore
    • source/samples/3rdparty/FMODStudio
  • C# API samples:
    • source/csharp/samples/3rdparty/FMODCore
    • source/csharp/samples/3rdparty/FMODStudio

Installing FMOD#

To be able to use this plugin:

  • Download the FMOD Engine installer suitable for your computer's operating system and available on the official website (in the FMOD Studio section for Core Sample cases, in the FMOD Engine Suite section for Studio Sample cases)

  • Install the FMOD.
  • Go to the sample folder \source\samples\3rdparty\FMODCore for C++ sample (or \source\csharp\samples\3rdparty\FMODCore for C# sample) and copy here the following DLL’s from the FMOD installation folder:

    • fmod.dll, fmodL.dll from /api/core/lib/x64/
    • fmodstudio.dll, fmodstudioL.dll from /api/studio/lib/x64/
  • Launch the sample from SDK Browser by clicking the Run button, or launch FMODCore.py or FMODCore.bat.

Launching FMOD Plugin#

To use FMOD Plugin, specify the extern_plugin command line option on the application start-up:

Shell commands
main_x64 -extern_plugin "FMOD"
Last update: 2024-09-11
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