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Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
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Unigine::Plugins::IG::WeatherLayerCloud Class

Warning
The functionality described in this article is not available in the Community SDK edition.
You should upgrade to Sim SDK edition to use it.
Header: #include <plugins/UnigineIG.h>
Inherits from: WeatherLayer

This class is used to represent a cloud layer within a weather region. It enables you to define the cloud type and obtain the current Cloud Layer to manage its settings.

WeatherLayerCloud Class

Members


Ptr<ObjectCloudLayer> getNode ( ) const#

Returns a node representing the cloud layer (ObjectCloudLayer).

void setCloudType ( int cloud_type, bool reset_cloud_to_default ) #

Sets a new cloud type for the layer.

Arguments

  • int cloud_type - Index of the cloud type for the layer.
  • bool reset_cloud_to_default - true to reset all cloud layer parameters to defaults, false to keep current values.

int getCloudType ( ) const#

Returns the type of cloud set for the layer.

Return value

Index of the cloud type for the layer.
Last update: 2021-12-13
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