This page has been translated automatically.
Video Tutorials
Interface
Essentials
Advanced
How To
UnigineEditor
Interface Overview
Assets Workflow
Settings and Preferences
Working With Projects
Adjusting Node Parameters
Setting Up Materials
Setting Up Properties
Lighting
Landscape Tool
Sandworm
Using Editor Tools for Specific Tasks
Extending Editor Functionality
Built-in Node Types
Nodes
Objects
Effects
Decals
Light Sources
Geodetics
World Nodes
Sound Objects
Pathfinding Objects
Players
Programming
Fundamentals
Setting Up Development Environment
Usage Examples
C++
C#
UnigineScript
UUSL (Unified UNIGINE Shader Language)
Plugins
File Formats
Rebuilding the Engine Tools
GUI
Double Precision Coordinates
API
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes
Content Creation
Content Optimization
Materials
Material Nodes Library
Miscellaneous
Input
Math
Matrix
Textures
Art Samples
Tutorials
Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Unigine::Plugins::InterfaceWindow Class

Header: #include <plugins/UnigineInterface.h>
Warning
Interface plugin is deprecated and no longer supported. We can't guarantee the stable work of the plugin.

InterfaceWindow is an external window container for the Gui class. Functions of this class can be used when the Interface plugin is loaded.

InterfaceWindow Class

Members


void setCenterPosition ( ) #

Sets the interface window in the center of the screen.

const char * getDropFileName ( int num ) #

Returns the name of the drop file by its number.

Arguments

  • int num - Number of the drop file.

Return value

Name of the drop file.

void setFocus ( ) #

Sets the interface window in focus.

bool isFocused ( ) #

Returns a value, indicating if the interface window is in focus.

Return value

1 if the window is in focus, otherwise - 0.

void setHeight ( int height ) #

Sets the window height.

Arguments

  • int height - Window height.

int getHeight ( ) #

Returns a height of the interface window.

Return value

Window height.

void setHidden ( bool hidden ) #

Sets a value, indicating if the interface window is hidden.

Arguments

  • bool hidden - Hidden flag.

bool isHidden ( ) #

Returns a value, indicating if the interface window is hidden.

Return value

1 if the window is hidden, otherwise - 0.

int getIntersection ( int x, int y ) #

Returns a value indicating if the mouse cursor with the given coordinates is positioned on the window.

Arguments

  • int x - X coordinate of the mouse cursor.
  • int y - Y coordinate of the mouse cursor.

Return value

1 if the cursor is positioned on the window; otherwise, 0.

void setMouse ( int x, int y ) #

Sets the mouse position.

Arguments

  • int x - Mouse X-coordinate position.
  • int y - Mouse Y-coordinate position.

int getMouseX ( ) #

Returns the mouse position along the X axis.

Return value

Mouse X-coordinate position.

int getMouseY ( ) #

Returns the mouse position along the Y axis.

Return value

Mouse Y-coordinate position.

void setMoveable ( bool mode ) #

Sets a value indicating if the window is movable.

Arguments

  • bool mode - Movable flag:
    • 1 - Movable.
    • 0 - Immovable.

bool isMoveable ( ) #

Returns a value indicating if the window is movable.

Return value

true if the window is movable; otherwise, false.

int getNumDropFiles ( ) #

Returns the number of drop files.

Return value

Number of drop files.

void setParent ( int parent ) #

Sets the parent flag for the interface window. If the window is marked as non-parent (the parent flag is set to 0), this window will be ignored when calling the engine.interface.getCenterPositionX() and engine.interface.getCenterPositionY() functions.

Arguments

  • int parent - The parent flag: 1 to mark the interface window as a parent window; otherwise, 0.

int isParent ( ) #

Returns the parent flag set for the interface window. If the window is marked as non-parent (the parent flag is set to 0), this window will be ignored when calling the engine.interface.getCenterPositionX() and engine.interface.getCenterPositionY() functions.

Return value

The parent flag: 1 if the window is a parent window; otherwise, 0.

void setPermanentFocus ( ) #

Sets the permanent focus on the interface window. The window is permanently focused if it remains in focus even when its child window is in focus.

int isPermanentlyFocused ( ) #

Returns a value indicating if the window is in permanent focus The window is permanently focused if it remains in focus even when its child window is in focus.

Return value

1 if the window is in permanent focus; otherwise, 0.

void setPosition ( int x, int y ) #

Sets the window position.

Arguments

  • int x - Window X-coordinate position.
  • int y - Window Y-coordinate position.

int getPositionX ( ) #

Returns the window position along X axis.

Return value

Window X-coordinate position.

int getPositionY ( ) #

Returns the window position along Y axis.

Return value

Window Y-coordinate position.

void setTitle ( const char * title ) #

Sets the title for the interface window.

Arguments

  • const char * title - Title.

const char * getTitle ( ) #

Returns the title of an interface window.

Return value

Title.

void setWidget ( const Ptr<Widget> & widget ) #

Synchronizes the size and position of the interface window with a given widget.

Arguments

  • const Ptr<Widget> & widget - Widget to be set.

Ptr<Widget> getWidget ( ) #

Returns the interface window widget.

void setWidth ( int width ) #

Sets the window width.

Arguments

  • int width - Window width.

int getWidth ( ) #

Returns a width of the interface window.

Return value

Window width.

void clearDropFiles ( ) #

Clear all the files that are dragged and dropped to the interface window.

InterfaceWindow ( int flags, const char * name ) #

Creates an interface window with the specified parameters.

Arguments

  • int flags - Flags of the interface window.
  • const char * name - Name of the interface window.

void removeFocus ( ) #

Removes the focus from the interface window.
Last update: 2021-12-13
Build: ()