This page has been translated automatically.
Video Tutorials
Interface
Essentials
Advanced
How To
UnigineEditor
Interface Overview
Assets Workflow
Settings and Preferences
Working With Projects
Adjusting Node Parameters
Setting Up Materials
Setting Up Properties
Lighting
Landscape Tool
Sandworm
Using Editor Tools for Specific Tasks
Extending Editor Functionality
Built-in Node Types
Nodes
Objects
Effects
Decals
Light Sources
Geodetics
World Nodes
Sound Objects
Pathfinding Objects
Players
Programming
Fundamentals
Setting Up Development Environment
Usage Examples
C++
C#
UnigineScript
UUSL (Unified UNIGINE Shader Language)
Plugins
File Formats
Rebuilding the Engine Tools
GUI
Double Precision Coordinates
API
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
Rendering-Related Classes
Content Creation
Content Optimization
Materials
Material Nodes Library
Miscellaneous
Input
Math
Matrix
Textures
Art Samples
Tutorials
Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

CigiWaveControl Class

Warning
The functionality described in this article is not available in the Community SDK edition.
You should upgrade to Sim SDK edition to use it.
Header: #include <plugins/UnigineCIGIConnector.h>
Inherits from: CigiHostPacket

CigiWaveControl Class

Members


int getRegionID ( ) const#

Returns the Environmental region ID specified in the packet.

Return value

  • Entity ID if Scope is set to Entity (2).
  • Region ID if Scope is set to Regional (1).
Notice
This value will be ignored if Scope is set to Global (0).

int getWaveID ( ) const#

Returns the value of the Wave ID specified in the packet.

Return value

Wave ID parameter value.

int getWaveEnabled ( ) const#

Returns the value of the Wave Enable parameter specified in the packet.

Return value

Wave Enable parameter: 1 - wave is enabled and will contribute to the shape of water's surface; otherwise, 0.

int getScope ( ) const#

Returns the value of the Scope parameter specified in the packet. Determines whether the wave is defined for global, regional, or entity-controlled maritime surface conditions.

Return value

Scope parameter value. The following values are supported:
  • 0 - Global
  • 1 - Regional
  • 2 - Entity

int getBreaker ( ) const#

Returns the value of the Breaker Type parameter specified in the packet.

Return value

Breaker Type parameter value. The following values are supported:
  • 0 - Plunging. Plunging waves peak until the wave forms a vertical wall, at which point the crest moves faster than the base of the breaker. The wave shall then break violently into the wave trough.
  • 1 - Spilling. Spilling breakers break gradually over a great distance. White water shall form over the crest, which spills down the face of the breaker.
  • 2 - Surging. Surging breakers advance toward the beach as vertical walls of water. Unlike with plunging and spilling breakers, the crest shall not fall over the front of the wave.

float getHeight ( ) const#

Returns the value of the Wave Height parameter specified in the packet.

Return value

Wave Height parameter value.

float getLength ( ) const#

Returns the value of the Wavelength parameter specified in the packet.

Return value

Wavelength parameter value.

float getPeriod ( ) const#

Returns the value of the Period parameter specified in the packet. Determines the time required for one complete oscillation of the wave.

Return value

Period parameter value.

float getWindDirection ( ) const#

Returns the value of the Wind Direction parameter specified in the packet. Determines the direction in which the wave propagates.

Return value

Direction parameter value in the [0; 360] range.

float getOffset ( ) const#

Returns the value of the Phase Offset parameter specified in the packet. Determines the phase offset of the wave.

Return value

Phase Offset parameter value in the [-360; 360] range.

float getLeading ( ) const#

Returns the value of the Leading parameter specified in the packet.

Return value

Leading parameter value.
Last update: 2021-12-13
Build: ()