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Unigine.UserInterface Class

The class is used to work with widgets that are created by loading a UI file.

See Also#

  • C++ API sample <UnigineSDK>/source/samples/Api/Widgets/UserInterface
  • C# API sample <UnigineSDK>/source/csharp/samples/Api/Widgets/UserInterface

UserInterface Class

Properties

int NumWidgets#

The number of associated widgets.

Members


static UserInterface ( Gui gui, string name, string prefix = 0 ) #

UserInterface constructor.

Arguments

  • Gui gui - GUI smart pointer.
  • string name - User interface name.
  • string prefix - Names prefix.

int GetCallback ( int num, int callback ) #

Returns the number of a given callback function.

Arguments

  • int num - Widget number.
  • int callback

Return value

Callback number.

IntPtr addCallback ( string name, Gui.CALLBACK_INDEX callback, Callback0Delegate func ) #

Adds a callback function of the specified type for the widget with the specified name.The signature of the callback function must be as follows:
Source code (C#)
void callback_function_name();

Arguments

  • string name - Widget name.
  • Gui.CALLBACK_INDEX callback
  • Callback0Delegate func - Callback function with the following signature: void Callback0Delegate()

Return value

ID of the last added callback, if the callback was added successfully; otherwise, nullptr. This ID can be used to remove this callback when necessary.

IntPtr addCallback ( string name, Gui.CALLBACK_INDEX callback, Callback1Delegate func ) #

Adds a callback function of the specified type for the widget with the specified name.The signature of the callback function must be as follows:
Source code (C#)
void callback_function_name(Widget widget);

Arguments

  • string name - Widget name.
  • Gui.CALLBACK_INDEX callback
  • Callback1Delegate func - Callback function with the following signature: void Callback1Delegate(Widget widget)

Return value

ID of the last added callback, if the callback was added successfully; otherwise, nullptr. This ID can be used to remove this callback when necessary.

IntPtr addCallback ( string name, Gui.CALLBACK_INDEX callback, Call2backDelegate func ) #

Adds a callback function of the specified type for the widget with the specified name.The signature of the callback function must be as follows:
Source code (C#)
void callback_function_name(Widget widget1, Widget widget2);

Arguments

  • string name - Widget name.
  • Gui.CALLBACK_INDEX callback
  • Call2backDelegate func - Callback function with the following signature: void Callback2Delegate(Widget widget1, Widget widget2)

Return value

ID of the last added callback, if the callback was added successfully; otherwise, nullptr. This ID can be used to remove this callback when necessary.

IntPtr addCallback ( string name, Gui.CALLBACK_INDEX callback, Callback3Delegate func ) #

Adds a callback function of the specified type for the widget with the specified name.The signature of the callback function must be as follows:
Source code (C#)
void callback_function_name(Widget widget1, Widget widget2, int arg3);

Arguments

  • string name - Widget name.
  • Gui.CALLBACK_INDEX callback
  • Callback3Delegate func - Callback function with the following signature: void Callback3Delegate(Widget widget1, Widget widget2, int arg3)

Return value

ID of the last added callback, if the callback was added successfully; otherwise, nullptr. This ID can be used to remove this callback when necessary.

bool removeCallback ( string name, Gui.CALLBACK_INDEX callback, IntPtr id ) #

Removes the specified callback from the list of callbacks of the specified type added for the widget with the given name.

Arguments

  • string name - Widget name.
  • Gui.CALLBACK_INDEX callback
  • IntPtr id - Callback ID obtained when adding it.

Return value

True if the callback with the given ID was removed successfully; otherwise false.

void clearCallbacks ( string name, Gui.CALLBACK_INDEX callback ) #

Clears all callbacks of the specified type added for the widget with the given name.

Arguments

  • string name - Widget name.
  • Gui.CALLBACK_INDEX callback

string GetCallbackInstanceData ( int num, Gui.CALLBACK_INDEX callback ) #

Returns the callback instance data.

Arguments

  • int num - Widget number.
  • Gui.CALLBACK_INDEX callback

Return value

Callback instance data.

string GetCallbackName ( int num, Gui.CALLBACK_INDEX callback ) #

Returns the name of a given callback function.

Arguments

  • int num - Widget number.
  • Gui.CALLBACK_INDEX callback

Return value

Callback function name.

string GetCallbackStringData ( int num, Gui.CALLBACK_INDEX callback ) #

Returns the callback string data.

Arguments

  • int num - Widget number.
  • Gui.CALLBACK_INDEX callback

Return value

Callback string data.

string GetCallbackVariableData ( int num, Gui.CALLBACK_INDEX callback ) #

Returns the callback variable data.

Arguments

  • int num - Widget number.
  • Gui.CALLBACK_INDEX callback

Return value

Callback variable data.

Widget GetCallbackWidgetData ( int num, Gui.CALLBACK_INDEX callback ) #

Returns the callback widget data.

Arguments

  • int num - Widget number.
  • Gui.CALLBACK_INDEX callback

Return value

Widget data.

int GetNumCallbacks ( int num ) #

Returns the total number of callbacks for a given widget.

Arguments

  • int num - Widget number.

Return value

Number of callbacks.

Widget GetWidget ( int num ) #

Returns pointer to the widget with a given number.

Arguments

  • int num - Widget ID.

Return value

Pointer to the widget with the given number.

int GetWidgetExport ( int num ) #

Returns a value indicating if a given widget is exported into a script.

Arguments

  • int num - Widget ID.

Return value

Returns 1 if the widget is exported; otherwise, 0.

string GetWidgetName ( int num ) #

Returns widget name by its number.

Arguments

  • int num - Widget ID.

Return value

Widget name.

string GetWidgetNext ( int num ) #

Returns the name of the widget, which will be focused next.

Arguments

  • int num - Widget number.

Return value

Next Widget name.

int FindWidget ( string name ) #

Searches a widget by its name.

Arguments

  • string name - Widget name.

Return value

Returns the number of the widget if exists; otherwise, -1.

void UpdateWidgets ( ) #

Updates all widgets belonging to the user interface. This function should be called, for example, after change of the interface language.
Last update: 2020-06-01
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