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Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
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Unigine.ObjectCloudLayer Class

Inherits: Object

This class is used to create cloud layers.

ObjectCloudLayer Class

Properties

vec4 AnimationNoiseOffset#

Current noise animation offset value.
set
Sets a given noise animation offset value.
set value - Noise animation offset (a vec4 value, where X, Y, and Z components represent 3D noise texture offsets along the X-axis, Y-axis, and Z-axis respectively).

vec4 AnimationCoverageOffset#

Current coverage animation offset value.
set
Sets a given coverage animation offset value.
set value - Coverage animation offset (a vec4 value, where X and Y components represent coverage texture offsets along the X-axis and Y-axis respectively).

float IntersectionAccuracy#

Current intersection accuracy value.
set
Sets a given intersection accuracy value.
set value - Intersection accuracy value.

float IntersectionThreshold#

Current intersection threshold value.
set
Sets a given intersection threshold value.
set value - Intersection threshold value.

Members


static ObjectCloudLayer ( ) #

Constructor. Creates a new empty cloud layer object with default properties.

static int type ( ) #

Returns the type of the object.

Return value

Object Cloud Layer type identifier.
Last update: 2020-04-10
Build: ()