This page has been translated automatically.
UnigineEditor
Interface Overview
Assets Workflow
Settings and Preferences
Working With Projects
Adjusting Node Parameters
Setting Up Materials
Setting Up Properties
Landscape Tool
Using Editor Tools for Specific Tasks
Extending Editor Functionality
Programming
Fundamentals
Setting Up Development Environment
Usage Examples
UnigineScript
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine Tools
GUI
Double Precision Coordinates
API
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes
Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Unigine.WidgetDialog Class

Inherits: WidgetWindow

This class creates a dialog window.

See Also#

  • C++ API sample <UnigineSDK>/source/samples/Api/Widgets/WidgetDialog
  • C# API sample <UnigineSDK>/source/csharp/samples/Api/Widgets/WidgetDialog

WidgetDialog Class

Properties

string CloseText#

The caption of the Close button. The default is empty.
set
Sets a caption of the Close button.
set value - Close button caption.

string CancelText#

The caption of the Cancel button. The default is Cancel.
set
Sets a caption of the Cancel button.
set value - Cancel button caption.

string OkText#

The caption of the OK button. The default is OK.
set
Sets a caption of the OK button.
set value - OK button caption.

bool IsOkClicked#

A value indicating if the OK button is clicked.

int Result#

A value indicating which button has been clicked.

bool IsDone#

A value indicating if the dialog window is closed.

Members


static WidgetDialog ( Gui gui, string str = 0, int x = 0, int y = 0 ) #

Constructor. Creates a dialog window with given parameters.

Arguments

  • Gui gui - GUI, to which the dialog will belong.
  • string str - Window title. This is an optional parameter.
  • int x - Horizontal space between widgets in the window and between them and the window border. This is an optional parameter.
  • int y - Vertical space between widgets in the window and between them and the window border. This is an optional parameter.

WidgetButton GetCancelButton ( ) #

Returns the button that cancels an action.

Return value

Cancel button.

int IsCancelClicked ( ) #

Returns a value indicating if the Cancel button is clicked.

Return value

1 if the Cancel button is clicked; otherwise, 0.

WidgetButton GetCloseButton ( ) #

Returns the button that closes an action.

Return value

Close button.

int IsCloseClicked ( ) #

Returns a value indicating if the Close button is clicked.

Return value

1 if the Close button is clicked; otherwise, 0.

WidgetButton GetOkButton ( ) #

Returns the button that approves an action.

Return value

OK button.
Last update: 2020-04-10
Build: ()