Unigine.dvec4 Struct
dvec4 Class
Members
dvec4 ( ) #
Default constructor. Produces a zero vector.dvec4 ( const dvec4 & v ) #
Constructor. Initializes the vector by copying a given source vector.Arguments
- const dvec4 & v - Source vector.
dvec4 ( const dvec2 & v, double z, double w ) #
Constructor. Initializes the vector using a given two-component dvec2 source vector and two scalars.Arguments
- const dvec2 & v - Two-component source vector.
- double z - Z component of the vector.
- double w - W component of the vector.
dvec4 ( const dvec3 & v, double w ) #
Constructor. Initializes the vector using a given three-component dvec3 source vector and a scalar.Arguments
- const dvec3 & v - Three-component source vector.
- double w - W component of the vector.
dvec4 ( double x, double y, double z, double w ) #
Constructor. Initializes the vector using given double values.Arguments
- double x - X component of the vector.
- double y - Y component of the vector.
- double z - Z component of the vector.
- double w - W component of the vector.
Examples
dvec4(1.0, 2.0, 3.0, 4.5);
/*
Creates a vector (1.0, 2.0, 3.0, 4.5)
*/
explicit dvec4 ( double v ) #
Constructor. Initializes the vector using a given scalar value: x=v, y=v, z=v, w=v.Arguments
- double v - Scalar value.
explicit dvec4 ( const dvec2 & v ) #
Constructor. Initializes the vector using a given two-component dvec2 source vector: x=v.x, y=v.y, z=0.0f, w=1.0f.Arguments
- const dvec2 & v - Two-component source vector.
explicit dvec4 ( const dvec3 & v ) #
Constructor. Initializes the vector using a given three-component dvec3 source vector: x=v.x, y=v.y, z=v.z, w=1.0f.Arguments
- const dvec3 & v - Three-component source vector.
explicit dvec4 ( const vec4 & v ) #
Constructor. Initializes the vector using a given vec4 source vector.Arguments
- const vec4 & v - Source vector.
explicit dvec4 ( const ivec4 & v ) #
Constructor. Initializes the vector using a given ivec4 source vector.Arguments
- const ivec4 & v - Source vector.
explicit dvec4 ( const bvec4 & v ) #
Constructor. Initializes the vector using a given bvec4 source vector.Arguments
- const bvec4 & v - Source vector.
explicit dvec4 ( const double * v ) #
Constructor. Initializes the vector using a given pointer to the array of double elements: x=v[0], y=v[1], z=v[2], w=v[3].Arguments
- const double * v - Pointer to the array of double elements.
dvec4 & Operator*= ( double val ) #
Performs scalar multiplication.Arguments
- double val - Scalar value.
Return value
Resulting vector.dvec4 & Operator*= ( const dvec4 & val ) #
Performs vector multiplication.Arguments
- const dvec4 & val - Vector.
Return value
Resulting vector.dvec4 & Operator+= ( const dvec4 & val ) #
Performs vector addition.Arguments
- const dvec4 & val - Vector.
Return value
Resulting vector.dvec4 Operator- ( ) #
Performs vector negation.Return value
Resulting vector.dvec4 & Operator-= ( const dvec4 & val ) #
Performs vector subtraction.Arguments
- const dvec4 & val - Vector.
Return value
Resulting vector.double & Operator[] ( int i ) #
Performs array access to the vector item reference by using given item index.Arguments
- int i - Vector item index.
Return value
Vector item reference.double Operator[] ( int i ) #
Performs array access to the vector item by using given item index.Arguments
- int i - Vector item index.
Return value
Vector item.Last update:
2020-05-19
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