This page has been translated automatically.
UnigineEditor
Interface Overview
Assets Workflow
Settings and Preferences
Working With Projects
Adjusting Node Parameters
Setting Up Materials
Setting Up Properties
Landscape Tool
Using Editor Tools for Specific Tasks
Extending Editor Functionality
Programming
Fundamentals
Setting Up Development Environment
Usage Examples
UnigineScript
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine Tools
GUI
Double Precision Coordinates
API
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes
Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Unigine.dvec4 Struct

This class represents a vector of 4 double components.

dvec4 Class

Members


dvec4 ( ) #

Default constructor. Produces a zero vector.

dvec4 ( const dvec4 & v ) #

Constructor. Initializes the vector by copying a given source vector.

Arguments

  • const dvec4 & v - Source vector.

dvec4 ( const dvec2 & v, double z, double w ) #

Constructor. Initializes the vector using a given two-component dvec2 source vector and two scalars.

Arguments

  • const dvec2 & v - Two-component source vector.
  • double z - Z component of the vector.
  • double w - W component of the vector.

dvec4 ( const dvec3 & v, double w ) #

Constructor. Initializes the vector using a given three-component dvec3 source vector and a scalar.

Arguments

  • const dvec3 & v - Three-component source vector.
  • double w - W component of the vector.

dvec4 ( double x, double y, double z, double w ) #

Constructor. Initializes the vector using given double values.

Arguments

  • double x - X component of the vector.
  • double y - Y component of the vector.
  • double z - Z component of the vector.
  • double w - W component of the vector.

Examples

Source code (UnigineScript)
dvec4(1.0, 2.0, 3.0, 4.5);
/*
Creates a vector (1.0, 2.0, 3.0, 4.5)
*/

explicit dvec4 ( double v ) #

Constructor. Initializes the vector using a given scalar value: x=v, y=v, z=v, w=v.

Arguments

  • double v - Scalar value.

explicit dvec4 ( const dvec2 & v ) #

Constructor. Initializes the vector using a given two-component dvec2 source vector: x=v.x, y=v.y, z=0.0f, w=1.0f.

Arguments

  • const dvec2 & v - Two-component source vector.

explicit dvec4 ( const dvec3 & v ) #

Constructor. Initializes the vector using a given three-component dvec3 source vector: x=v.x, y=v.y, z=v.z, w=1.0f.

Arguments

  • const dvec3 & v - Three-component source vector.

explicit dvec4 ( const vec4 & v ) #

Constructor. Initializes the vector using a given vec4 source vector.

Arguments

  • const vec4 & v - Source vector.

explicit dvec4 ( const ivec4 & v ) #

Constructor. Initializes the vector using a given ivec4 source vector.

Arguments

  • const ivec4 & v - Source vector.

explicit dvec4 ( const bvec4 & v ) #

Constructor. Initializes the vector using a given bvec4 source vector.

Arguments

  • const bvec4 & v - Source vector.

explicit dvec4 ( const double * v ) #

Constructor. Initializes the vector using a given pointer to the array of double elements: x=v[0], y=v[1], z=v[2], w=v[3].

Arguments

  • const double * v - Pointer to the array of double elements.

dvec4 & Operator*= ( double val ) #

Performs scalar multiplication.

Arguments

  • double val - Scalar value.

Return value

Resulting vector.

dvec4 & Operator*= ( const dvec4 & val ) #

Performs vector multiplication.

Arguments

  • const dvec4 & val - Vector.

Return value

Resulting vector.

dvec4 & Operator+= ( const dvec4 & val ) #

Performs vector addition.

Arguments

  • const dvec4 & val - Vector.

Return value

Resulting vector.

dvec4 Operator- ( ) #

Performs vector negation.

Return value

Resulting vector.

dvec4 & Operator-= ( const dvec4 & val ) #

Performs vector subtraction.

Arguments

  • const dvec4 & val - Vector.

Return value

Resulting vector.

double & Operator[] ( int i ) #

Performs array access to the vector item reference by using given item index.

Arguments

  • int i - Vector item index.

Return value

Vector item reference.

double Operator[] ( int i ) #

Performs array access to the vector item by using given item index.

Arguments

  • int i - Vector item index.

Return value

Vector item.
Last update: 2020-05-19
Build: ()