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Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Unigine.vec2 Struct

This class represents a vector of 2 float components.

vec2 Class

Members


vec2 ( ) #

Default constructor. Produces a zero vector.

vec2 ( const vec2 & v ) #

Constructor. Initializes the vector by copying a given source vector.

Arguments

  • const vec2 & v - Source vector.

vec2 ( float x, float y ) #

Constructor. Initializes the vector using given float values.

Arguments

  • float x - X component of the vector.
  • float y - Y component of the vector.

Examples

Source code (UnigineScript)
vec2(2.0, 3.0);
/*
Creates a vector (2.0, 3.0)
*/

explicit vec2 ( float v ) #

Constructor. Initializes the vector using a given scalar value: x=v, y=v.

Arguments

  • float v - Scalar value.

Examples

Source code (UnigineScript)
vec2(1.0);
/*
Creates a vector (1.0, 1.0)
*/

explicit vec2 ( const vec3 & v ) #

Constructor. Initializes the vector using a given three-component vec3 source vector: x=v.x, y=v.y.

Arguments

  • const vec3 & v - Three-component source vector.

explicit vec2 ( const vec4 & v ) #

Constructor. Initializes the vector using a given four-component vec4 source vector: x=v.x, y=v.y.

Arguments

  • const vec4 & v - Four-component source vector.

explicit vec2 ( const dvec2 & v ) #

Constructor. Initializes the vector using a given dvec2 source vector.

Arguments

  • const dvec2 & v - Source vector.

explicit vec2 ( const ivec2 & v ) #

Constructor. Initializes the vector using a given ivec2 source vector.

Arguments

  • const ivec2 & v - Source vector.

explicit vec2 ( const float * v ) #

Constructor. Initializes the vector using a given pointer to the array of float elements: x=v[0], y=v[1].

Arguments

  • const float * v - Pointer to the array of float elements.

vec2 & Operator*= ( float val ) #

Performs scalar multiplication.

Arguments

  • float val - Scalar value.

Return value

Resulting vector.

vec2 & Operator*= ( const vec2 & val ) #

Performs vector multiplication.

Arguments

  • const vec2 & val - Vector.

Return value

Resulting vector.

vec2 & Operator+= ( const vec2 & val ) #

Performs vector addition.

Arguments

  • const vec2 & val - Vector.

Return value

Resulting vector.

vec2 Operator- ( ) #

Performs vector negation.

Return value

Resulting vector.

vec2 & Operator-= ( const vec2 & val ) #

Performs vector subtraction.

Arguments

  • const vec2 & val - Vector.

Return value

Resulting vector.

float & Operator[] ( int i ) #

Performs array access to the vector item reference by using given item index.

Arguments

  • int i - Vector item index.

Return value

Vector item reference.

float Operator[] ( int i ) #

Performs array access to the vector item by using given item index.

Arguments

  • int i - Vector item index.

Return value

Vector item.
Last update: 2020-05-19
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