Unigine.ObjectMeshSplineCluster Class
Inherits: | Object |
ObjectMeshSplineCluster Class
Properties
int NumMeshes#
Returns the total number of meshes handled by the mesh spline cluster.
string MeshName#
Returns the name of the mesh handled by a mesh spline cluster.
Members
static int type ( ) #
Returns the type of the node.Return value
Node type identifier.mat4 GetMeshTransform ( int num ) #
Returns the transformation of the given mesh instance.Arguments
- int num - Mesh instance number.
Return value
Mesh transformation matrix.bool GetClusterTransforms ( WorldBoundBox bounds, mat4[] transforms ) #
Collects transformations (local coordinates) for all spline cluster meshes within the area specified by the given bounding box and puts them to the specified buffer.Arguments
- WorldBoundBox bounds - Bounding box, defining the area, for which the transformations of spline cluster meshes are to be collected.
- mat4[] transforms - Buffer to store transformations of spline cluster meshes.
Return value
1, if there are transformations of spline cluster meshes; or 0, if there are no transformations of spline cluster meshes found.bool GetClusterWorldTransforms ( WorldBoundBox bounds, mat4[] transforms ) #
Collects transformations (world coordinates) for all spline cluster meshes within the area specified by the given bounding box and puts them to the specified buffer.Arguments
- WorldBoundBox bounds - Bounding box, defining the area, for which the transformations of spline cluster meshes are to be collected.
- mat4[] transforms - Buffer to store transformations of spline cluster meshes.
Return value
1, if there are transformations of spline cluster meshes; or 0, if there are no transformations of spline cluster meshes found.int GetNumSurfaceTargets ( int surface ) #
Returns the total number of surface targets.Arguments
- int surface - Surface number.
Return value
Total number of surface targets.string GetSurfaceTargetName ( int surface, int target ) #
Returns the name of a given surface target.Arguments
- int surface - Surface number.
- int target - Target number.
Return value
Target name.int FindSurfaceTarget ( string name, int surface ) #
Searches for a surface target with a given name.Arguments
- string name - Target name.
- int surface - Surface number.
Return value
Target number if it exists; otherwise, -1.Last update:
2020-04-10
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