This page has been translated automatically.
UnigineEditor
Interface Overview
Assets Workflow
Settings and Preferences
Working With Projects
Adjusting Node Parameters
Setting Up Materials
Setting Up Properties
Landscape Tool
Using Editor Tools for Specific Tasks
Extending Editor Functionality
Programming
Fundamentals
Setting Up Development Environment
Usage Examples
UnigineScript
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine Tools
GUI
Double Precision Coordinates
API
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes
Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Unigine.Plugins.SteamLeaderboard Class

Steam Class

Members


int getAppID ( ) #

bool isSubscribed ( ) #

bool isLowViolence ( ) #

bool isCybercafe ( ) #

bool isVACBanned ( ) #

string getCurrentGameLanguage ( ) #

string getAvailableGameLanguages ( ) #

string getUserDataFolder ( ) #

void showOverlay ( string dialog ) #

Arguments

  • string dialog

void showOverlayToWebPage ( string url ) #

Arguments

  • string url

void showOverlayToUser ( string dialog, ulong steam_id ) #

Arguments

  • string dialog
  • ulong steam_id

void showOverlayToStore ( int app_id, Steam.OVERLAY_TO_STORE store_flag ) #

Arguments

  • int app_id
  • Steam.OVERLAY_TO_STORE store_flag

void showOverlayInviteDialog ( ulong steam_id_lobby ) #

Arguments

  • ulong steam_id_lobby

void setOverlayNotificationPosition ( Steam.OVERLAY_POSITION position ) #

Arguments

  • Steam.OVERLAY_POSITION position

bool isOverlayShown ( ) #

ulong getMyUserID ( ) #

string getMyName ( ) #

Steam.PERSONA_STATE getMyState ( ) #

string getUserName ( ulong steam_id_friend ) #

Arguments

  • ulong steam_id_friend

int getNumFriends ( int friend_flags ) #

Arguments

  • int friend_flags

ulong getFriendByIndex ( int ifriend, int ifriend_flags ) #

Arguments

  • int ifriend
  • int ifriend_flags

Steam.FRIEND_RELATIONSHIP getUserRelationship ( ulong steam_id_friend ) #

Arguments

  • ulong steam_id_friend

Steam.PERSONA_STATE getUserPersonaState ( ulong steam_id_friend ) #

Arguments

  • ulong steam_id_friend

Variable getUserAvatarSmall ( ulong id ) #

Arguments

  • ulong id

Variable getUserAvatarMedium ( ulong id ) #

Arguments

  • ulong id

Variable getUserAvatarLarge ( ulong id ) #

Arguments

  • ulong id

SteamLeaderboard createLeaderboard ( string name ) #

Arguments

  • string name

SteamLeaderboard getLeaderboard ( int id ) #

Arguments

  • int id

void deleteLeaderboard ( SteamLeaderboard[] leaderboard ) #

Arguments

  • SteamLeaderboard[] leaderboard
Last update: 2020-04-10
Build: ()