Programming
Fundamentals
Setting Up Development Environment
Usage Examples
UnigineScript
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine and Tools
GUI
Double Precision Coordinates
API
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
CIGI Client Plugin
Rendering-Related Classes

Game Framework Add-On

Warning
Game Framework is deprecated and no longer supported. We can't guarantee the stable work of the framework.

A Game Framework is a high-level system written in UnigineScript created for quick game development. Game Framework editor plugin is provided as an add-on.

For more information see the Game Framework section.

Launching Game Framework

To use the plugin, you should perform the following:

  • Install the Game Framework add-on (available via UNIGINE SDK Browser in the Add-Ons section) and add it to your project (by clicking Configure Project -> Add-ons in the Projects section of UNIGINE SDK Browser).
  • Enable the plugin in the Plugins window (Plugins -> Manage...). The Game Framework editor will be launched.
Last update: 2017-10-20