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Setting Up Development Environment
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Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Path Body

Path body represents a spline along which an arbitrary rigid body can be moved. This type of body can be used to create a physically simulated train moving along the railtrack.

Path body

A path body used as a railway track for a train

To connect a rigid body to a path body use a path joint.

Assign a shape to a rigid body before connecting it to a path body!

See also

Programming realization:

Assigning a Path Body

To assign a path body to an object via UnigineEditor perform the following steps:

  1. Select an object to assign a path body to.
  2. Open the Nodes window by pressing the N key.
  3. On the Body tab of the Nodes window select Type -> Path.
  4. Specify a *.path file.
  5. Set body's name and change other parameters if necessary.
Last update: 2017-07-03
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