Programming
Fundamentals
Setting Up Development Environment
Usage Examples
UnigineScript
High-Level Systems
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine and Tools
GUI
Double Precision Coordinates
API
Containers
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
Rendering-Related Classes

Unigine::Thread Class

Header:#include <UnigineThread.h>

Thread Class

Members


Thread()

Constructor.

static int getID()

Returns the current thread identifier.

Return value

The unique thread identifier.

int setPriority(int priority)

Sets the thread priority.

Arguments

  • int priority - Thread priority to set in range [-3;3] . The default thread priority is 0.

Return value

Returns 1 if the operation was a success; otherwise, 0 is returned.

int getPriority() const

Gets the thread priority.

Return value

Returns the thread priority in range [-3;3] .

int isRunning() const

Checks if the thread is running.

Return value

Returns 1 if the thread is running; otherwise, 0 is returned.

int isWaiting() const

Checks if the thread is waiting.

Return value

Returns 1 if the thread is waiting; otherwise, 0 is returned.

virtual void process() =0

Thread process function.

int run(size_t size)

Runs the thread.

Arguments

  • size_t size - Thread stack size in bytes.

Return value

Returns 1 if the thread was successfully run; otherwise, 0.

int signal()

Signals the thread.

Return value

Returns 1 if the operation was a success; otherwise, 0 is returned.

int stop()

Stops the thread.

Return value

Returns 1 if the operation was a success; otherwise, 0 is returned.

int terminate()

Terminates the thread.

Return value

Returns 1 if the operation was a success; otherwise, 0 is returned.

void usleep(unsigned int usec)

Suspends thread execution in microseconds.

Arguments

  • unsigned int usec - Time in microseconds.

void wait()

Puts the thread into the waiting state.
Last update: 2017-07-03