WorldSwitcher Class
Inherits: | Node |
This class allows to switch off (and turn on) big parts of the world at once. A switcher is made a parent for nodes it controls. It is of a box shape, and the distance from the camera can be measured to its edges or to its center.
WorldSwitcher Class
Members
static WorldSwitcher(vec3 size)
Creates a switcher for child nodes.Arguments
- vec3 size - Box dimensions in units.
WorldSwitcher cast(Node node)
Casts a WorldSwitcher out of the Node instance.Arguments
- Node node - Node instance.
Return value
WorldSwitcher instance.void setMaxDistance(float distance)
Sets the maximum distance of visibility. If a camera is further from a node than this maximum distance, a node is not visible.Arguments
- float distance - Maximum distance of visibility in units.
float getMaxDistance()
Returns the current maximum distance of visibility. If a camera is further from a node than this maximum distance, a node is not visible.Return value
Maximum distance of visibility in units.void setMinDistance(float distance)
Sets the minimum distance of visibility. If a camera is closer to a node than this minimum distance, a node is not visible.Arguments
- float distance - Minimum distance of visibility in units.
float getMinDistance()
Returns the current minimum distance of visibility. If a camera is closer to a node than this minimum distance, a node is not visible.Return value
Minimum distance of visibility in units.void setOffset(vec3 offset)
Sets coordinates of the switcher box center.Arguments
- vec3 offset - Switcher box center coordinates.
vec3 getOffset()
Returns the current coordinates of the switcher box center.Return value
Switcher box center coordinates.void setPoint(int point)
Specifies a reference point to measure distance from a camera to the bounding box center or the bounding box edges.Arguments
- int point - 1 to measure the distance to the box center; 0 to measure it to the box edges.
int isPoint()
Returns a reference point to measure distance from a camera to the bounding box center or the bounding box edges.Return value
1 if the distance is measures to the box center; 0 if to the box edges.void setSize(vec3 size)
Sets the size of a switcher.Arguments
- vec3 size - Box dimensions in units.
vec3 getSize()
Returns the current size of a switcher.Return value
Box dimensions in units.int type()
Last update: 2017-07-03
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