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Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Screen

This section contains screen settings such as VR emulation and stereo modes, virtual resolution, border, framerate stabilization etc.

Screen settings

Screen Settings
VR Emulation VR emulation mode:
  • Disabled — no VR emulation.
  • HTC Vive — HTC Vive emulation.
  • HTC Vive Pro — HTC Vive Pro emulation.
  • Oculus Rift — Oculus Rift emulation.
Viewport Mode Viewport rendering mode:
  • Default — default rendering mode.
  • Curved Panorama 180 — 180-degree panorama with curved edges.
  • Curved Panorama 360 — 360-degree panorama with curved edges.
  • Linear Panorama 180 — 180-degree linear panorama without distortion at the edges.
  • Linear Panorama 360 — 360-degree linear panorama without distortion at the edges.
  • Panorama Fisheye Orthographic — orthographic spherical panorama (fisheye) with an adjustable Field of View.
  • Panorama Fisheye Equidistant — equidistant (tru-theta or f-theta) spherical panorama (fisheye) with an adjustable Field of View.
  • Panorama Fisheye Stereographic — stereographic spherical panorama (fisheye) with an adjustable Field of View.
  • Panorama Fisheye Equisolid — equisolid (equal-area) spherical panorama (fisheye) with an adjustable Field of View.
  • Anaglyph — stereo mode that is viewed with red-cyan anaglyph glasses.
  • Interlaced — stereo mode that is used with interlaced stereo monitors and polarized 3D glasses.
  • Horizontal — horizontal stereo mode.
  • Vertical — vertical stereo mode.
Panorama Fisheye Fov Field of View (in degrees) for the selected Fisheye Panorama mode.
Border Width Width of the image border (in pixels), to be rendered outside the horizontal bounds of the screen to reduce artefacts of post effects.
Border Height Height of the image border (in pixels), to be rendered outside the vertical bounds of the screen to reduce artefacts of post effects.
Max FPS Enables clamping of maximum FPS to the specified value.
Virtual Resolution Width Width of the virtual screen (in pixels). This option can be used to render video with high resolution (e.g. 8K) regardless of monitor's resolution.
Virtual Resolution Height Height of the virtual screen (in pixels). This option can be used to render video with high resolution (e.g. 8K) regardless of monitor's resolution.
Last update: 2021-04-29
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