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Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Math Random Functions

Header: #include <UnigineMathLib.h>

This class contains randomization functions.

Random Class

Members


Random ( ) #

Default constructor. Initializes the random number generator using the time seed.

Random ( unsigned int seed ) #

Constructor. Initializes the random number generator using the specified seed.

Arguments

  • unsigned int seed - Seed.

void setSeed ( unsigned int seed ) const#

Sets the randomizer seed.

Arguments

  • unsigned int seed - Seed of the randomizer.

unsigned int getSeed ( ) const#

Returns the randomizer seed.

Return value

Seed of the randomizer.

int getInt ( int from, int to ) const#

Returns a random integer value within a specified interval.

Arguments

  • int from - Beginning of the interval.
  • int to - End of the interval.

Return value

Random integer value.

float getFloat ( float from, float to ) const#

Returns a random float value within a specified interval.

Arguments

  • float from - Beginning of the interval.
  • float to - End of the interval.

Return value

Random float value.

double getDouble ( double from, double to ) const#

Returns a random double value within a specified interval.

Arguments

  • double from - Beginning of the interval.
  • double to - End of the interval.

Return value

Random double value.

vec4 getColor ( ) const#

Returns a random color vector. X, Y, Z values of the color vector are random values, W value is equal to 1.0f.

Return value

Random color vector.

vec3 getDir ( ) const#

Returns a random normalized direction vector.

Return value

Random direction vector.
Last update: 2021-04-29
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