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Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Unigine::SystemInfo Class

Header: #include <UnigineSystemInfo.h>

This class is used to obtain system information.

SystemInfo Class

Members


const char * getBinaryInfo ( ) #

Returns information on the Engine binary.

Return value

Information on the Engine binary.

const char * getRevisionInfo ( ) #

Returns information on the Engine version.

Return value

Information on the Engine version, date.

const char * getSystemInfo ( ) #

Returns operating system information.

Return value

Operating system information.

const char * getCPUInfo ( ) #

Returns information on the CPU.

Return value

CPU information.

int getSystemMemory ( ) #

Returns the current system memory amount.

Return value

Current system memory amount, in Mbytes.

int getCPUFrequency ( ) #

Returns the current CPU frequency.

Return value

Current CPU frequency, in MHz.

int getCPUCount ( ) #

Returns the number of available CPUs.

Return value

Number of available CPUs.

int getCPUThreads ( ) #

Returns the number of available CPU threads.

Return value

Number of available CPU threads.

bool hasMMX ( ) #

Returns a value indicating if the system supports MMX (Multi-Media Extensions).

Return value

true if the system supports MMX extension; otherwise, false.

bool hasSSE ( ) #

Returns a value indicating if the system supports SSE (Streaming SIMD Extensions).

Return value

true if the system supports SSE extension; otherwise, false.

bool hasSSE2 ( ) #

Returns a value indicating if the system supports SSE2 (Streaming SIMD Extensions).

Return value

true if the system supports SSE2 extension; otherwise, false.

bool hasSSE3 ( ) #

Returns a value indicating if the system supports SSE3 (Streaming SIMD Extensions).

Return value

true if the system supports SSE3 extension; otherwise, false.

bool hasSSE4 ( ) #

Returns a value indicating if the system supports SSE4 (Streaming SIMD Extensions).

Return value

true if the system supports SSE4 extension; otherwise, false.

bool hasSSE5 ( ) #

Returns a value indicating if the system supports SSE5 (Streaming SIMD Extensions).

Return value

true if the system supports SSE5 extension; otherwise, false.

bool hasAVX ( ) #

Returns a value indicating if the system supports AVX (Advanced Vector Extensions).

Return value

true if the system supports AVX extension; otherwise, false.

bool hasAVX2 ( ) #

Returns a value indicating if the system supports AVX2 (Advanced Vector Extensions).

Return value

true if the system supports AVX2 extension; otherwise, false.

bool hasNeon ( ) #

Returns a value indicating if the system supports Neon (Advanced Vector Extensions).

Return value

true if the system supports Neon extension; otherwise, false.

bool hasHyperThreading ( ) #

Returns a value indicating if the system supports hyper-threading.

Return value

true if the system supports hyper-threading; otherwise, false.

int getGPUCount ( ) #

Returns the number of available GPUs.

Return value

Number of available GPUs.

const char * getGPUInfo ( int video_adapter_num = 0 ) #

Returns information on the video adapter with the specified number (video card, driver versions).

Arguments

  • int video_adapter_num - Number of the video adapter.

Return value

Information on the video adapter.

int getGPUMemory ( int video_adapter_num = 0 ) #

Returns the video memory size for the video adapter with the specified number.

Arguments

  • int video_adapter_num - Number of the video adapter.

Return value

Video memory size, in Mbytes.

int getGPUID ( int video_adapter_num = 0 ) #

Returns the GPU ID for the video adapter with the specified number in the list of detected ones.

Arguments

  • int video_adapter_num - Number of the graphics adapter (GPU) in the list of detected ones.

Return value

GPU ID for the video adapter with the specified number.

int getGPUName ( const char * str ) #

Returns the type of the GPU win the specified name.

Arguments

  • const char * str - GPU name (e.g. GeForce GTX 770).

Return value

GPU type identifier, one of the GPU_* values.

int getGPUName ( int video_adapter_num = 0 ) #

Returns the GPU type for the video adapter with the specified number in the list of detected ones.

Arguments

  • int video_adapter_num - Number of the graphics adapter (GPU) in the list of detected ones.

Return value

GPU type identifier, one of the GPU_* values.
Last update: 2021-04-29
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