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post_hblur_mask

This postprocess allows to apply Gaussian blur in a horizontal direction to separate materials, rather than the full screen. It is used as the first pass of the two-pass blurring.

Notice
To use Gaussian blur for the material, apply both post_hblur_mask and post_vblur_mask materials separated by a comma. (See how to use postprocess materials).

With per-material horizontal Gaussian blur   Without Gaussian blur
With horizontal Gaussian blur on a separate material
 
Without Gaussian blur

States

GUI nameXML nameDescription
Maskmask Color mask for the materials' auxiliary color. See how to use it as a mask to apply a postprocess only to the selected materials.
Last update: 2017-07-03
Build: ()