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Getting Started
Migrating to UNIGINE 2.0
C++ API Migration
The Language
Core Library
Engine Library
Node-Related Classes
GUI-Related Classes
Plugins Library
High-Level Systems
Usage Examples
API Reference
Integration Samples
Usage Examples
C++ Plugins
Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

SFX Add-On

An SFX add-on provides a scene containing the set of ready-to-use nodes for the following special effects:

  • Fire
  • Explosions
  • Artillery shot
  • Rain drops
  • Snow flakes
  • Water splash
  • Welding

Opening World

To open the world containing special effects do the following:

  • Install the SFX add-on (available via UNIGINE SDK Browser in the Add-Ons section) and add it to your project (by clicking Configure Project -> Add-ons in the Projects section of UNIGINE SDK Browser).
  • Click File -> Open World (Ctrl + O), choose add-ons -> unigine_sfx -> sfx and click Ok. The scene will appear.

The node references of effects will be also available independently in the data/add-ons/unigine_sfx/nodes directory.
Last update: 2017-07-03
Build: ()