This page has been translated automatically.
Getting Started
Migrating to UNIGINE 2.0
C++ API Migration
The Language
Core Library
Engine Library
Node-Related Classes
GUI-Related Classes
Plugins Library
High-Level Systems
Usage Examples
API Reference
Integration Samples
Usage Examples
C++ Plugins
Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Navigation Areas

A navigation area is an area within which pathfinding is performed.

Navigation areas can be the following:

  •   Navigation Sector is a cuboid-shaped navigation area within which 2D and 3D routes can be calculated.
  •   Navigation Mesh is a navigation area which is based on an arbitrary mesh. Only 2D routes can be calculated within this navigation area.
Last update: 2017-07-03
Build: ()