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ObjectIntersectionTexCoord Class

This class is used to store the texture coordinates of the object intersection.

ObjectIntersectionTexCoord Class

This class inherits from ObjectIntersectionNormal

Members


ObjectIntersectionTexCoord ()

The ObjectIntersectionTexCoord constructor.

vec4 getTexCoord ()

Returns texture coordinates of the intersection point.

Return value

Texture coordinates of the intersection point (where vec4.xy is for the first UV channel, vec4.zw is for the second UV channel).

void setTexCoord (vec4 texcoord)

Sets new texture coordinates of the intersection point.

Arguments

  • vec4 texcoord - Texture coordinates of the intersection point.
Last update: 2017-07-03