This page has been translated automatically.
Getting Started
Migrating to UNIGINE 2.0
C++ API Migration
The Language
Core Library
Engine Library
Node-Related Classes
GUI-Related Classes
Plugins Library
High-Level Systems
Usage Examples
API Reference
Integration Samples
Usage Examples
C++ Plugins
Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Unigine::Sound Class

-virtual int loadSettings(const char * name) const =0 Loads the sound settings from the given file.
-virtual int saveSettings(const char * name, int Forced) const =0 Saves the current sound settings to the given file.
virtual int saveWorld(const XmlPtr & xml) const =0virtual int saveWorld(const XmlPtr & xml, int Forced) const =0 Saves a sound state into the Xml.
-virtual void setData(const char * data) const =0 Sets user data associated with the world.
-virtual const char * getData() const =0 Returns user string data associated with the world.
Last update: 2017-07-03
Build: ()