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Getting Started
Migrating to UNIGINE 2.0
C++ API Migration
The Language
Core Library
Engine Library
Node-Related Classes
GUI-Related Classes
Plugins Library
High-Level Systems
Usage Examples
API Reference
Integration Samples
Usage Examples
C++ Plugins
Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Migrating to UNIGINE 2.0

Major changes:

UnigineEditor changes

In UNIGINE 2.0, some changes of UnigineEditor has been made:

  • Now UnigineEditor has separate binary executable editor_*.exe file.
  • UnigineEditor can use the same Unigine config *.cfg file with Unigine engine application main_*.exe.
  • A fullscreen mode support has been removed.
  • An App plugins support has been removed.
  • UnigineEditor interface changes.

To open UnigineEditor for your project, click the Edit Content button in the Unigine SDK Browser.

Last update: 2017-07-03
Build: ()