SystemLogic Class
SystemLogic Class
Members
int init ()
Engine calls this function on engine initialization. Similar to the system script's init() function.Return value
Returns 1 if there were no errors; otherwise, 0.int render ()
Engine call this function before rendering each render frame. Similar to the system script's render() function.Return value
Returns 1 if there were no errors; otherwise, 0.int destroy ()
Engine calls this function when the video mode is changed or the application is restarted (i.e. video_restart is called). It is used to reinitialize the graphics context. Similar to the system script's destroy() function.Return value
Returns 1 if there were no errors; otherwise, 0.int shutdown ()
Engine calls this function on engine shutdown. Similar to the system script's shutdown() function.Return value
Returns 1 if there were no errors; otherwise, 0.int update ()
Engine calls this function before updating each render frame. Similar to the system script's update() function.Return value
Returns 1 if there were no errors; otherwise, 0.Last update: 2017-07-03
Help improve this article
Was this article helpful?
(or select a word/phrase and press Ctrl+Enter)