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Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

ShapeBox Class

Inherits:Shape

This class is used to create collision shape in the form of a box.

ShapeBox Class

Members


static ShapeBox()

Constructor. Creates a new cylinder with the zero dimensions.

static ShapeBox(vec3 size)

Constructor. Creates a new box with given dimensions.

Arguments

  • vec3 size - Dimensions of the box in units.

static ShapeBox(Body body, vec3 size)

Constructor. Creates a new box with given dimensions and adds it to a given body.

Arguments

  • Body body - Body, to which the box will belong.
  • vec3 size - Dimensions of the box in units.

ShapeBox cast(Shape shape)

Arguments

  • Shape shape

void setSize(vec3 size)

Sets box dimensions.

Arguments

  • vec3 size - Dimensions of the box in units.

vec3 getSize()

Returns the current dimensions of the box.

Return value

Dimensions of the box in units.
Last update: 2018-08-10
Build: ()