ObjectVolumeBox Class
Inherits: | Object |
This class is used to create a volume box. Depending on the assigned material, it can be used to render fog, light shafts from a world light source or clouds.
ObjectVolumeBox Class
Members
static ObjectVolumeBox(vec3 size)
Constructor. Creates a new volume box object with given dimensions.Arguments
- vec3 size - Dimensions of the new volume box object in units.
ObjectVolumeBox cast(Node node)
Casts an ObjectVolumeBox out of the Node instance.Arguments
- Node node - Node instance.
Return value
ObjectVolumeBox instance.ObjectVolumeBox cast(Object base)
Casts an ObjectVolumeBox out of the Object instance.Arguments
- Object base - Object instance.
Return value
ObjectVolumeBox instance.void setSize(vec3 size)
Updates volume box dimensions.Arguments
- vec3 size - New dimensions of the volume box in units. If a negative value is provided, 0 will be used instead.
vec3 getSize()
Returns volume box dimensions.Return value
Dimensions of the volume box in units.int type()
Returns the type of the node.Return value
Object type identifier.Last update: 2018-08-10
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