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Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Video Tutorial: How To Use Autogenerated LODs

Notice
Subtitles are available for each tutorial in English, Russian, and Chinese.
Warning
The tutorial is created using SDK version 2.15.1. Applicable for versions up to 2.18. However, specific details such as UI may differ across various versions.


Automatic LOD Generation is now available right in UnigineEditor, saving you a lot of time cause now you don't have to prepare levels of detail manually in some third-party software.

You specify the number of LODs for your high-poly model, choose the degree of geometry simplification for each of them (Target Polycount), and set some other parameters, including visibility and fade distances — the Engine will do the rest, generating all LODs automatically using the specified settings.

See Also

Last update: 2024-04-19
Build: ()