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Video Tutorial: How to Handle Contacts on Collision
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Subtitles are available for each tutorial in English, Russian, and Chinese.
Warning
The tutorial is created with SDK version 2.18. Not applicable for earlier versions.
Sometimes you may need to implement your own contact handler for colliding physical bodies (for example, to add sparks at the point of impact). In this video, you will learn about the peculiarities of contacts handling in UNIGINE.
See Also
- Article on Collision Detection
- The Handling Contacts on Collision usage example
The information on this page is valid for UNIGINE 2.18.1 SDK.
Last update:
2024-04-19
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