Video Tutorial: How to Migrate Scene From Unity To UNIGINE
Subtitles are available for each tutorial in English, Russian, and Chinese.
The video demonstrates a tool that assists in migrating a scene from Unity to UNIGINE.
This pipeline supports:
- Skinned and Static Meshes: Transfers all meshes along with their Levels of Detail (LODs).
- Material Assignments: Applies materials to objects, including all utilized textures.
- Physics Settings: Integrates physics configurations such as RigidBody, primitive and convex colliders, and collision matrices.
- Prefabs and C# Components: Migrates basic prefabs and C# components attached to objects.
See Also
- Devlog notice on a tool assisting in the Simplified Scene Import from Unity
- UNIGINE Editor Plugin (Unity Importer) in Add-On Store
Last update:
2024-07-12
Help improve this article
Was this article helpful?
(or select a word/phrase and press Ctrl+Enter)