Data Types
The functionality described in this article is not available in the Community SDK edition.
You should upgrade to- Engineering / Sim
SDK edition to use it.
You should upgrade to
You can select type(s) of data to be generated. This may speed up the process of terrain regeneration: for example, if you change only vector objects, you don't need to generate the terrain again. The set of available data types depends on the Terrain Type.
Landscape Terrain Data Types#
For Landscape Terrain, you can toggle generation of the following types of data:
- Terrain Data — elevation, imagery, mask data generated as details in Landscape Terrain, and vegetation.
- Vector Objects — roads, points, buildings.
Terrain Global Data Types#
For Terrain Global, you can toggle generation of the following types of data:
- Elevation/Height — elevation data.
- Imagery/Color — imagery data.
- Details — details of the Terrain Global object.
- Landcover Objects — vegetation.
- Vector Objects — roads, points, buildings.
Last update:
2024-04-19
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